I must say that I've been very prolific recently đȘđ»đ Ideas for new materials are pouring out of me. And yes, I know that most of us are still online teaching and creating materials for classroom use might seem silly, but if I make them now I'll have so many new things for my kiddos for when they actually come back. At least that's what I tell myself when it's 10:30 pm and I'm still either cutting something or creating something on my computer đ
Today I'm coming to you with a game to practise prepositional phrases. I've noticed that many of my eighth-graders struggle with them, especially when it comes to exam practise when they have to use them in specific tasks. They know what to say when they're speaking freely, but when they have to write "TO" after " engaged" they just can't remember it! It's like their brain freezes at that moment.
So I wanted to create something that will give them a lot of repetition and practise. And that's how this lovely thing came to be:
I guess you could compare it to BINGO but, to be honest, that wasn't my plan. The idea for the board just came to me đ
The aim of the game is to "collect" prepositions. As you can see on the board below it is divided into 9 parts, each with a preposition written on the top. I made two different boards, but they differ in only one preposition.
To collect a preposition students need to use them correctly in a sentence, but not any sentence! This is where the cards come in:
I've made 196 cards. As you can see, each card has a sentence with a preposition missing from it. Students draw the cards (I keep them in a wooden box) and read the sentence out loud, filling it with a preposition they think goes with the word in blue. If they're correct, they get to keep the card (collect the preposition); if their answer is wrong, they put the card back into the box and it's now the next player's turn to draw a card. The first player to collect all cards, wins.
Now, a student might end up collecting three cards, all with "for" on them. They keep all of them because they might just lose them again đ Enter the Wild Cards:
As you can see there are 5 wild cards. What they do is pretty self-explanatory đ The joker card (my favourite because the Makrovector picture I used form freepik.com is so nice) can replace any card on the board. If a student puts the joker card on the field with "on" but later gets an actual sentence with "on", they can move the joker to another field on the board.
Oh! And, as always, I'm not needed because all the answers are hidden in the QR codes đ Level wise I'd say it's pretty universal. I would definitely use it with both older primary school and secondary school students.
Now for the technical aspect: I printed all the pages of this material on sticker paper. The boars were stuck onto card and laminated. They look practically store bought đ I stuck the task cards onto coloured paper to make them thicker and less see-through. I laminated these as well.
The answers in the QR codes are simply text. They're really easy to make. I used QR Code Generator.
Feel free to recreate this game for your classroom. I think it took me about 10 hours all together, from the moment I made the first card on the computer, to the moment I put in all in a box and on the shelve đ If you don't have time, however, you can get my game in the Monteshop!
Or if you'd like to get a ready-made game, all printed, laminated and cut up, contact me here đ
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